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 Post subject: Re: Illuminati and the Assassins Creed games......
PostPosted: Tue Dec 08, 2009 8:36 pm 
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Click the youtube embed button and input the video code in between the brackets.

The video code in this case is colored in green below...
http://www.youtube.com/watch?v=r4FnUy9H3eI


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 Post subject: Re: Illuminati and the Assassins Creed games......
PostPosted: Tue Dec 08, 2009 8:40 pm 
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thank you simplyput....but i tried exactly that but it still wouldn`t show up when i submitted the message.

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 Post subject: Re: Illuminati and the Assassins Creed games......
PostPosted: Tue Dec 08, 2009 8:42 pm 
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ayaflash wrote:
thank you simplyput....but i tried exactly that but it still wouldn`t show up when i submitted the message.


m8 click the youtube icon,then paste the link to the vid you want and then delete all but the numbers etc after the v= make sure it is in between the youtubes that should work..

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 Post subject: Re: Illuminati and the Assassins Creed games......
PostPosted: Tue Dec 08, 2009 8:45 pm 
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ayaflash wrote:
http://www.youtube.com/watch?v=r4FnUy9H3eI this whole vid is packed with symbols....there is a subliminal watch at 2.40-2.46 with a cross casting a shadow on the wall to his right and before he can jump to the next beam he MUST go to his knees before it like he is praying/worshipping the cross(but it`s not upside down hmm).i thought Illuminati use upside down cross? :headscratch: ...anyways it`s clearly a subliminal you see it much clearer when you play it yourself...it really pops out at least it did for me... your thoughts??


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 Post subject: Re: Illuminati and the Assassins Creed games......
PostPosted: Tue Dec 08, 2009 8:47 pm 
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whooo i did it haha...thx dr,jones. before i just copied the numbers and pasted it between the youtubes but that didn`t work.

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 Post subject: Re: Illuminati and the Assassins Creed games......
PostPosted: Tue Dec 08, 2009 8:58 pm 
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Mysteries And More Mysteries: Assassin's Creed 2 appears to have been made by people who share The Da Vinci Code novelist Dan Brown's fascination with secret societies and centuries-spanning conspiracies that involve dozens of historical figures. They also are probably fans of Lost, given how effectively they pepper their game with mysteries that, when solved, typically reveal even more tantalizing mysteries. Through an unexpected puzzle-gameplay twist that I won't spoil here, a player of Assassin's Creed 2 can begin to discover some of the secrets of the series' lore, injecting a nice amount of mystery and sleuthing to a game that already was doing action and adventuring so well.

History Made Virtually Real: Assassin's Creed 2 offers the hooks of real historical places and people. I've been to Florence but not climbed the magnificent Duomo until Assassin's Creed. I've heard of Da Vinci and read about Lorenzo De'Medici but not met them until Assassin's Creed. The ability to both encounter historical figures and, for those of us who stayed awake in history class, predict who might appear next, adds both intrigue to the series and the excitement of being able to trace and guess where this adventure will wind up. Let World War II no longer be the beginning and end of gaming's exploration of historical fiction.

http://kotaku.com/5405800/assassins-cre ... sterpieces

You spend most of your time in the Mature-rated Assassin’s Creed II playing Ezio Auditore da Firenze, a young Florentine nobleman with a penchant for getting in trouble. Unlike Altaïr, protagonist of the first game, Ezio doesn’t start out as a professional assassin who went to assassin school or anything. He’s just some guy who enjoys getting into scrapes.

This everyman approach really helps the story, because before you’re asked to buy in to Assassin’s Creed II’s convoluted conspiracy theories and secret Knights Templar plots, you’re actually caring about this family. It’s a much more human tale than in the original, and that works to the game’s great benefit.

http://www.wired.com/gamelife/2009/11/a ... ii-review/



http://mycheats.1up.com/view/section/31 ... 2/xbox_360
explanation to some symbols and puzzles in AC2

http://en.wikipedia.org/wiki/Assassin%27s_Creed_II

Like Assassin's Creed, characters based on historical figures are present in the game including Leonardo da Vinci, Niccolò Machiavelli, Caterina Sforza, Lorenzo de' Medici, the Pazzi Family, and Pope Alexander VI.[11]

Locations in the game include the Tuscany region[1] (Florence, Monteriggioni and San Gimignano[12]), the Apennine Mountains, the Romagna region (Forlì[12]), Venice and Rome. Specific landmarks include St Mark's Basilica[1], the Grand Canal, the Little Canal, the Rialto Bridge[1], Santa Maria del Fiore, Santa Croce, Palazzo Vecchio, Ponte Vecchio, and Santa Maria Novella.

Plot

The game continues shortly after the events of Assassin's Creed, where, in 2012, Desmond Miles (Nolan North) is still a prisoner at Abstergo Industries after searching the memories of his ancestor, the Assassin Altaïr, in the Animus. Abstergo, the modern-day equivalent of the Knights Templar, had been using Desmond to locate powerful out-of-place artifacts called "Pieces of Eden". Due to the "bleeding effect" from overusing the Animus, Desmond is able to see messages and symbols written in blood on his bedroom wall, warning of the end of the world. Lucy Stillman (Kristen Bell), a former researcher for Abstergo and a member of the modern-day Assassins, frees Desmond and brings him to a secret hideout for herself and two other Assassins, Shaun Hastings (Danny Wallace) and Rebecca Crane (Eliza Schneider). With their own version of the Animus, dubbed the 'Animus 2.0', they invite Desmond to help them discover the memories of his ancestor, Ezio Auditore da Firenze, for two reasons: to train Desmond in Assassin skills through the bleeding effect, and to find other Pieces of Eden.
Santi di Tito - Niccolo Machiavelli's portrait headcrop.jpgPope Alexander Vi.jpg
Assassin's Creed II's plot includes the fictional depictions of historical characters including Niccolò Machiavelli and Rodrigo Borgia, later known as Pope Alexander VI

Ezio, residing in Italy during the Renaissance in the late 15th century, finds his family in Florence the victims of a political plot, and is unable to prevent the hanging of his father and two brothers. His father's final instructions lead Ezio to a chest containing Assassin garments and tools. Ezio's uncle Mario allows Ezio and his mother and sister to shelter in his countryside villa, and trains Ezio in the art of combat. Mario further provides leads to those in on his family's betrayal, and Ezio follows the trail of clues, leading from Florence to San Gimignano, Forlì, Venice and eventually to Rome. Along the way, he encounters several allies that assist in his pursuit, including Leonardo da Vinci, who is able to help decode pages from Altaïr's Codex, creating new equipment. After assassinating many people involved in the plot, Ezio is able to identify Rodrigo Borgia as the leader of the conspiracy, aimed to bring down the Medici family. Borgia later arrives in Venice with the "Apple," the Piece of Eden that Altaïr originally had found. Borgia believes himself to be the "Prophet" that would lead to the discovery of "The Vault", supposedly containing more Pieces of Eden and other knowledge the Templars seek. Ezio, joined by his allies, stop Borgia, who flees without the Apple. His allies, including Niccolò Machiavelli, reveal they are all members of the Assassins, and bring Ezio into their ranks, telling him that they believe him to be the Prophet that will lead them to the Vault.
During one break from using the Animus, Desmond suffers a hallucination that returns him to the body of Altaïr in Acre, who makes love with Maria, a Templar he had earlier spared; when Altaïr departs, Desmond finds the memory staying with Maria, and leaves him confused when he recovers. He also learns of the case of Subject 16, one of several previous test subjects used by Abstergo, and the person responsible for writing the images he saw in his room at Abstergo. Subject 16 has managed to place several glyphs that can only be seen and decoded by the Animus user, revealing a video of a man and a woman, claiming to be Adam and Eve, carrying the "Apple of Eden", running through a futuristic setting identified, by a flash of binary code, as Eden.

When Desmond returns to Ezio's memory after he fought off Borgia, they find several corrupted memories, and are only able to return Desmond to Ezio's memories in the year 1499, where Borgia has since become Pope Alexander VI at Vatican City. Ezio's memories reveal that he and his allies have completed the Codex and discovered that "The Vault" lies in Rome, and realize that the Papal Staff is another Piece of Eden; Borgia's plan, upon deposition of the Medici family, would allow him to become Pope and gain access to the staff and the Vault.

Ezio and his allies travel to Rome; while his allies distract the rest of the city, Ezio discretely enters the Vatican and attempts to assassinate Borgia. Borgia manages to escape with both the Apple and the Staff, and attempts to use them to open the Vault, but Ezio catches up and defeats him but does not kill Borgia. In Ezio's hands, the Apple and Staff open the Vault; inside, he finds a holographic figure that identifies him as The Prophet that has brought Desmond and the 21st century observers to the Vault to listen her words. The figure, calling herself "Minerva", reveals that she and others were part of a more advanced society that lived alongside humans, though they eventually came to war. However, a natural, celestial disaster had occurred, wiping out nearly all life on the planet; the few remaining rebuilt humanity and had constructed several other temples around the world that will help them prevent the same disaster from reoccurring. As the hologram vanishes, Minerva calls Desmond by name and says the "rest is up to you". As the memory ends, Desmond wakes to find that Abstergo has discovered their hideout and, with his assimilated skills from Ezio and Altaïr, assists Lucy in dispatching their forces, led by Vidic, the man who kidnapped him, while Shaun and Rebecca pack away their equipment. As the four escape, Lucy postulates that Minerva may have been talking about the Sun's geomagnetic reversal, and with time short, Desmond prepares to re-enter the Animus and continue searching his memories for more clues to the location of the remaining temples.

there is also apparently a psp game called Assassin's Creed: Bloodlines
which reeks of Illuminati symbolism as well .

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 Post subject: Re: Illuminati and the Assassins Creed games......
PostPosted: Thu Dec 10, 2009 6:54 am 
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proto wrote:
yep , i will check it when it will be released for win . but if you want to share
pictures and thoughts from/about AC2 then do , personally i don't mind spoilers .


At this point, I'm intrigued but I haven't had the time to really analyze and form an opinion.
The reoccurring theme is that some of these historical figures, like; Gandhi, Tesla, Houdini, Joan of Arc, were in possession of pieces of eden and were targeted by the Templars because of their desired noble intentions.

Clearly it's all just a mish mash of conspiracy fun. It's not like any of it can be taken literally. But I do find it amusing.

I'm working on some of the hidden codes found in nearly every glyph. A few of them have been deciphered so far....

http://forums.unfiction.com/forums/viewtopic.php?t=28741
http://www.gamespot.com/ps3/action/assassinscreed2/show_msgs.php?topic_id=m-1-52355850&pid=956856&page=0
http://www.gamespot.com/xbox360/action/assassinscreed2/show_msgs.php?topic_id=m-1-52296054&pid=956858


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 Post subject: Re: Illuminati and the Assassins Creed games......
PostPosted: Mon Jan 18, 2010 5:26 pm 
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in response to a private message with some questions about AC2, i bump this
topic back up , this game just reeks of conspiracy/religious/occult symbolism :

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 Post subject: Re: Illuminati and the Assassins Creed games......
PostPosted: Thu Feb 11, 2010 4:38 pm 
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