Quantified Infinity, A true shift in the Paradigm Of Tech..

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PostFri Mar 11, 2011 10:56 am » by Stratafire



I have mentioned this before, even gone as far as to allude to it's existence, but have found it somewhat difficult to transport to more then a one-on-one teaching methodology, not because it is difficult, (quite the opposite) because it is actually rather simple to understand, replicate, yet it's detractors are many, because its' base rules, cause one to doubt the validity of what they were taught in a schooling environment..

I have come to not only understand that many fear change, but even will go as far as to actually ignore (if your lucky) and even destroy what they fear will rock the foundations of what they have been taught..

Quantified Infinity (QI), uses the exact same basic linear equations designed by scientist's who hold PHD's, to "undo" the ignorance taught, to give an "extended" insight into the natural flaws of basic mathematics, and allows for a better understanding of the symbol "zero" , and of how to better utilize it's infinite possibilities of application..

Say what you will, deride what you may, but this is not a challenge to prove me wrong (you may try all you like, but it is a Pandora's box, once you open the lid, you will never be the same again) and although many will try, many will ignore this particular thread, I say to you then: "What have you to lose by exploring alternate technologies?"

QI makes numbers superfluousness, unimportant, a joke at best.. Yet also playful, forgiving, and actually capable of enhancing linear mathematics to such a degree, that innovations will continue to flow forth from those that take up it's mantra for generations to come (a true revolution in technical capabilities)..

I welcome those that wish to learn (even those that will deride it as I am sure there are many with the classical "pedigreed mentality")..

StrataFire..

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PostFri Mar 11, 2011 3:37 pm » by Iamthatiam


Uhhmm :think:

What we have here....

Elements of Geometric Progression(GP)...
Applied to nearly unpredictable derivative processes!

Phylosophically speaking when ones tries to quantify an organized event of information/data
it becomes conditioned to predictability....Subordinated to LINEAR conceptuation!

Although how could we deal with the interlaced time/space formula,as it "stretches" to randomization?The kind of loopback created cannot be modeled by any boolean opp!



I used to stick to these as follows...

0=2 ?!

2/2 = 1
2/1 = 2
2/.5 = 4
2/.1 = 20
2/.01 = 200
2/.0001 = 2000

2/.0000000000000000000000...01
2/0=∞ (maybe?!)

2/(-1) = -2
2/(-.01) = -200
etc...

Neither negative or positive infinity....undefined!

Ok,Strat....im all ears mate!
Feel free to question whatever you whant here(your thread anyways :D ) :flop:
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PostFri Mar 11, 2011 3:46 pm » by Tertiusgaudens


2/0=undefined, a better expressen wold be the limes notation

lim 2/x = infinite (I wish btw, I could use formula writing here...)
x-->0
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PostFri Mar 11, 2011 4:01 pm » by Iamthatiam


tertiusgaudens wrote:2/0=undefined, a better expressen wold be the limes notation

lim 2/x = infinite (I wish btw, I could use formula writing here...)
x-->0


:lol: Using a writepad which transfers exactly to the screen....'D be grat all right!!!

Yeah...limes notation!

This case scenario...yes...but the one Strat presented!!!Wow....im frying my brains here since i read some articles about it but never gave too much of attention to it...
This perspective of his deserves foccusing all over its angles! :flop:
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PostFri Mar 11, 2011 6:17 pm » by Stratafire


iamthatiam wrote:Uhhmm :think:

What we have here....

Elements of Geometric Progression(GP)...
Applied to nearly unpredictable derivative processes!

Phylosophically speaking when ones tries to quantify an organized event of information/data
it becomes conditioned to predictability....Subordinated to LINEAR conceptuation!

Although how could we deal with the interlaced time/space formula,as it "stretches" to randomization?The kind of loopback created cannot be modeled by any boolean opp!



I used to stick to these as follows...

0=2 ?!

2/2 = 1
2/1 = 2
2/.5 = 4
2/.1 = 20
2/.01 = 200
2/.0001 = 2000

2/.0000000000000000000000...01
2/0=∞ (maybe?!)

2/(-1) = -2
2/(-.01) = -200
etc...

Neither negative or positive infinity....undefined!

Ok,Strat....im all ears mate!
Feel free to question whatever you want here(your thread anyways :D ) :flop:

First of all.. here are the base Primers for you to see as to how you have to expand your mathematical concepts to an "alternate" level, simply because it is both positive and negative, in exchanging cycles...
Image
http://i.imgur.com/qJ4gb.jpg
What you see before you, is the bases for 3-Dimensional mathematics, laid out in its linear logarithmic process..

Second of all, the current understanding of what infinity "Is", is a duality role, as one grows up, the alluded to format is always "something that never ends", yet this something, is always pictured as an "object" traveling an unknown path.. Not until you get into Quantum and string theory, that you are now given the secondary understanding of infinity (destroying the myth and understanding of your previous teachings you had to go through to just get a degree) That infinity must not ever end, but (also) must never ever "repeat" spatially.. therefore infinity must never "end", and must never "repeat"...

What you see in the video, is the first working model of the quantification of the concepts of Infinity, both predictable, and unpredictable, in a single package of the one and only shape, that has no single definable dimension "a sphere"..

The object inside, is the alluded to "object" that everyone internalizes visually as the "thing" that is moving along never ending, it's name given to it, is a "Particle Degradation Module" (PDM)

When one uses mathematics, the old conditioning, is to do an A+B=C mentality, a finalized conclusion, however in 3-D mathematics, this would be counter productive, it is instead a case of defining the rules of basic mathematics to a different set of operations, rather then "just" having this basic form of operations being the final word in any mathematical operation, you would then define the virtual "distance" traveled, as being defined by the "end users" division choice (end user controlled), as well as the scale of the 6th Gen (type A) as when both the internal PDM and the external spatial occupation module (ESOM) are kept (by defualt) at a 1:1 scale operation when resizing the 6th Gen. itself, the goal also becomes "infinite" is application as the scale goes both way without ever reaching zero..

Thats food for thought for you...

Will elucidate more at a later date..

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PostFri Mar 11, 2011 6:27 pm » by Stratafire


tertiusgaudens wrote:2/0=undefined, a better expressen wold be the limes notation

lim 2/x = infinite (I wish btw, I could use formula writing here...)
x-->0

This is where you cannot go (in terms of reaching a single null position in mathematics, that is to say reaching a single zero)..

Basic mathematical concepts only allow for a single finalized solution, when in fact this is not the way the universe even tries to work, much less a single, physically unmoving grain of sand...

The A+B=C operation, is not, never has been, or should have remained the "De' Facto" standard in mathematical operations, as it is a limited form of thinking, inflexible, and self defeating...

the x-->0 would be more of a x--0{327632}[1233] type of operation in 3D mathematics..

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PostFri Mar 11, 2011 6:41 pm » by Stratafire


iamthatiam wrote: :lol: Using a writepad which transfers exactly to the screen....'D be grat all right!!!

Yeah...limes notation!

This case scenario...yes...but the one Strat presented!!!Wow....im frying my brains here since i read some articles about it but never gave too much of attention to it...
This perspective of his deserves focusing all over its angles! :flop:

Thank you for the support.. (rare when one converses of anything to do with numbers)

Ask yourself this simple question: "If you could produce any and all variations of values (no matter the size in decimal length, or the division of the decimal point one is riding) what could you "not" accomplish?

The concepts of Quantified Infinity (QI) allow for even a simple mechanical model to be made by anyone, that demonstrates the process (will post a simple diagram and rules on how to make this happen)...

I did not take this avenue lightly, I did the homework, made the mistakes, and learned the hard way, so I come from a place of actual "experience" when I decided to finally delve more deeply to give this model to others..

Your looking at something that was supposed to be impossible beyond even being able to quantify infinity, the Quantifying of both linear AND nonlinear (order and chaos) into a single relationship that produces repeatable results..

Technically, your looking a 3D representation of Infinity, by application of the 4th Dimension, and powered by the 5th Dimension...

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PostFri Mar 11, 2011 10:06 pm » by Iamthatiam


stratafire wrote:
iamthatiam wrote:Technically, your looking a 3D representation of Infinity, by application of the 4th Dimension, and powered by the 5th Dimension...


Man...youre ambitious all right aye? :D

Lets try it then...but i believe that we might need more brains here!

Equating this concept inside the standard physical models always led me to a "glitch" or to a dead end,since im not being able of "fixing" the time/space problem!As if we'd have to "rephrase" an entire chain!!!

Ok....what if we try to insert the multiplicative constant of the Bekenstein-Hawking entropy?

This could fix some discrepancies created between time and space...Theoretically!!!

When i change the space variables to consider the motion AROUND the hypothetical object it gets all fucked up since the time substance behaviour cannot fits the equation!!! :bang;

Imagine an object oriented autonomous script,with which instead of following pre established coordinates or self replicating just integrates every single analyzed/integrated bit/frame inside its own root command line on an algorithmical GP...You know what this means right :obsessed:

AI :shock:
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PostFri Mar 11, 2011 10:59 pm » by Tertiusgaudens


How do you get an infinity quantified? You get it by differentials. And you solve it by settings of sequencies like for instance a Taylor series.

What is wrong with trying to deal with infinity by reducing it to simple addition and substraction processes?
Hope is the thing with feathers...
Emily Dickinson

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PostFri Mar 11, 2011 11:24 pm » by Stratafire


iamthatiam wrote:
stratafire wrote:
iamthatiam wrote:Technically, your looking a 3D representation of Infinity, by application of the 4th Dimension, and powered by the 5th Dimension...


Man...your ambitious all right aye? :D

Lets try it then...but i believe that we might need more brains here!

Equating this concept inside the standard physical models always led me to a "glitch" or to a dead end,since im not being able of "fixing" the time/space problem!As if we'd have to "rephrase" an entire chain!!!

Ok....what if we try to insert the multiplicative constant of the Bekenstein-Hawking entropy?

This could fix some discrepancies created between time and space...Theoretically!!!

When i change the space variables to consider the motion AROUND the hypothetical object it gets all fucked up since the time substance behaviour cannot fits the equation!!! :bang;

Imagine an object oriented autonomous script,with which instead of following pre established coordinates or self replicating just integrates every single analyzed/integrated bit/frame inside its own root command line on an algorithmical GP...You know what this means right :obsessed:

AI :shock:

Sure do (already postulated that, which is why I thought of a system inhibitor :mrgreen: )

But it's not going to take a lot of brains to understand, simply the desire to use your imagination to see infinity in a different light..

First off, the rendering you see in the video, is an actual dynamic "uncontrolled" model using the equations for fluid dynamics, Newtonian principles, geometric applications, and a unique "system" or methodology as a base unit for the concept to work (I do not control it, the results exactly what you see, Infinity Quantified)..

So looking at the principle you see before you (the ball (PDM) bouncing around randomly within the ESOM, is an "open ended" adjustable variable involving it's scale relationship to the ESOM.. as long as they remain locked on a 1:1 ratio, the entire setup can be scaled infinitely upwards, or downwards the decimal scale, if one chooses (however) to simply adjust the PDM's scale to a slightly different ratio, the end result will still be the same, as the PDM will either grow to the maximum level within the ESOM, or become infinitely smaller within the ESOM itself, one direction (larger) has a consequence, it will eventually become to large, and too fast in dynamic deflection, for the equipment to handle (overload) however the opposite direction, produces a "relaxation" of the 4th dimension (which is nothing more then distance, as time does not exist) and ruled by the original division factor of the "virtual distance line" (VDL) used by the observer, this means that the smaller it becomes (further down the decimal scale it goes) the "less" the movement detected, and the greater the distance is traveled..

Either way chosen, the only limitation, is the equipment used..

Now that said, I'll tell you that the PDM is the representation of a value assigned by the end user, that is it is arbitrary, a utilization of the "X factor" as part of the process, since we are doing a basic model (the one you see in the video) I will omit anything but a 1:1 ratio, a set scale of 56 meters for the ESOM, and about 13 meters for the PDM, the division is standard decimal (10) per "deflection" of the PDM within the ESOM, the relative speed is 50 mph "relative", and the beginning direction is 87 degree's of central perigee, with the starting point for the PDM at 0.0.0.0.0.0 of spatial axis within the ESOM (dead center).. the division factor of 10 is handled by any contact with the inner surface of the ESOM, this alone makes it a nightmare for an outside source to try and hack, but has more to do with the need for a "common goal" of the PDM, no matter the distance traveled "relative" .. in other words even if the PDM is deflected less then a centimeter from it's current position to another point within the ESOM itself, the value will always be 10 accrued or subtracted (as the design is specifically meant for both positive and negative scale fluidic operations)

That means a multiplication of a factor of 2 for each deflection (i.e. 10, 20, 30, 40, 50, etc..).. now here is a simple application that will make your head hurt..

If your using such a reliable means to generate random/non-random information in decimal format, and you can translate decimal to binary and back again by the basic built in features of all CPU's known to man called 'Binary to decimal, decimal to binary....... what is the "limit" of your storage capacity now? as the file is a simple text file containing the binary quantitative representation of the data in decimal format, stored as a simple text file and (to add insult to injury) you can go ahead and further "compress" the text file with a simple compression program such as winzip, 7zip and winrar..

Enough for now.. I'll let your mind work on this part for awhile.. LOL .. hope you have an ample supply of Advil

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