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- Funnyman46

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- Posts: 2673
- Joined: Tue Feb 10, 2009 5:05 pm
- Location: Southeast States
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Addiction therapists turn to Second Life for help reaching patients
Therapist Brenda Bryan asks everyone in her anger management group to teleport to a volcano. She explains that the volcano is a reminder that emotional eruptions have fallout. She’s a virtual world therapist practicing at Preferred Family Healthcare Center in Kirksville, Missouri.
With the patients input and behavioral program along with input from Second Life, a virtual world is crated for each patient. The virtual realm makes it easier for my patients to open up and say things that the regular setting doesn’t afford. As people become more and more comfortable with machines in their life, this seemed like the next logical step.
As these sessions can be accessed from the home, more people are apt to attend more frequently instead of making the trek across town to meet face to face. Our virtual clients attend four times as many counseling sessions than do in real life. The benefit of this leads to less relapses as the patients can talk to their therapist whenever they need to and not when someone is available.
These types of sessions are not for everyone; if the patient is having issues with dealing with reality, then no, they are not qualified.
*Funnyman46-The article does not say if this little trick increases the cost to the patient or the increase in revenue to the therapist. I can see it now, virtual faces at the drive-in windows, bank tellers and all the things that make us even more removed from each other
Full article in the January issue of Popular Science Magazine, page 34 with credit going to Lizzie Schiffman and compressed in size for this forum
Therapist Brenda Bryan asks everyone in her anger management group to teleport to a volcano. She explains that the volcano is a reminder that emotional eruptions have fallout. She’s a virtual world therapist practicing at Preferred Family Healthcare Center in Kirksville, Missouri.
With the patients input and behavioral program along with input from Second Life, a virtual world is crated for each patient. The virtual realm makes it easier for my patients to open up and say things that the regular setting doesn’t afford. As people become more and more comfortable with machines in their life, this seemed like the next logical step.
As these sessions can be accessed from the home, more people are apt to attend more frequently instead of making the trek across town to meet face to face. Our virtual clients attend four times as many counseling sessions than do in real life. The benefit of this leads to less relapses as the patients can talk to their therapist whenever they need to and not when someone is available.
These types of sessions are not for everyone; if the patient is having issues with dealing with reality, then no, they are not qualified.
*Funnyman46-The article does not say if this little trick increases the cost to the patient or the increase in revenue to the therapist. I can see it now, virtual faces at the drive-in windows, bank tellers and all the things that make us even more removed from each other
Full article in the January issue of Popular Science Magazine, page 34 with credit going to Lizzie Schiffman and compressed in size for this forum
Please do not take anything I say as truth, I am under control of a lizard race hell bent on staying underground and unseen to further my paranoia.
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